Warriors of Kudlak
 
 

Executive Producers
Julie Gardner
Russell T. Davies
Phil Collinson

Producer
Matthew Bouch

Script Editor
Lindsey Alford

Written by Phil Gladwin
Directed by Charles Martin
Incidental Music by Murray Gold

Elisabeth Sladen (Sarah Jane Smith), Yasmin Paige (Maria Jackson), Tommy Knight (Luke Smith), Daniel Anthony (Clyde Langer), Alexander Armstrong (Mr Smith), Chook Sibtain (Mark Grantham), Sarah Haynes (Carrie Metcalf), Pamela Merrick (Wendy), Sonny Muslim (Lance), James Bellamy (Brandon Butler), Nadiyah Davis (Jen), Chrissie Furness (Cashier), Paul Kasey (Kudlak / Emperor / Mistress), Silas Carson (Voice of Kudlak / Emperor), Tina Greatex (Voice of Mistress).


With several residents claiming to have seen the ghostly figure of a nun, Sarah Jane, Luke and Clyde pay the home a visit to find out what's going on. They soon discover that there is more to the story when Luke is entrusted with a mysterious alien talisman by Mrs Bea Nelson-Stanley, a resident at the home who knows a thing or two about aliens.

As the mystery unravels, the gang learn that the ghostly nun is, in fact, part of an order protecting the Gorgon – a scary alien creature who can turn her victims to stone with just one look. With the talisman an important part of the Gorgon's plans for Earth, can Sarah Jane and the gang stop her, and avoid her deadly gaze?


Original Broadcast (UK)
Part One			 15th October, 2007			5h00pm - 5h25pm
Part Two			 22nd October, 2007			5h00pm - 5h25pm
Notes:
 
  
 
 

On a rainy afternoon, inside an arcade called ‘Combat 3000’, a teenage boy is engrossed in a laser-tag game. Moving around the darkened arena, watched by security cameras, he enters a dimly lit chamber. He looks around then disappears in a flash of light. In a control room inside the building a shadowy figure sits watching, talking to a disembodied voice, his “mistress”. It tells him he must send her more children, and he promises;

“It shall be done…”

Part One
(drn:26'47")

Luke and Maria walk along a street, the young boy trying to impress his friend with a new joke he has learned. She is not impressed, and he tries to interrogate her about how humour works, but she is not sure how to explain. They pass the Laser-tag arcade and are approached by greeted by Mr Grantham, one of the proprietors, who offers them cut-price vouchers should they wish to play.

They take the vouchers and wander off; leaving Mr Grantham to enter the building and walk to his office, where his explains to his superior, Mr Kudlak, that publicity for the arcade is well underway. Kudlak tells him simply to fetch more children and finally reveals himself, a grotesque insect-humanoid figure dressed in a smart suit.

Meanwhile, Sarah visits Mrs Metcalf, the mother of Lance, the boy who disappeared at the arcade. The distraught mother begs her visitor to help find her lost son and Sarah comforts her, listening as Mrs Metcalf explains that Lance left the house to meet his friend Brandon but never arrived to greet him.

Back at the attic Sarah sits working as Clyde tries to explain to Luke the use of colloquial expressions in everyday life. Maria offers to take the boys away but Sarah instead asks them what they knew of Lance Metcalf. Clyde explains that he was known as “Lance Corporal”, a name given to him by Luke as an attempt at humour. Sarah doesn’t find it funny and explains that Lance’s father, a soldier, died in Iraq. Luke is visibly shocked by the fact he may of hurt the missing boy and Sarah tries to console him but he runs off, Clyde in hot pursuit. Sarah and Maria discuss Lance’s disappearance, and Maria agrees to introduce her to Lance’s friend Brandon.

They find him in a café playing an arcade game; where he explains that Lance was a wiz at computer games. He then tells them that he and Lance had arranged to meet at the arcade, but he never showed up, presumably because of the storm that hit overhead. Sarah and Maria have no recollection of the freak weather but Brandon recalls it clearly appearing over a nearby hill and then suddenly disappearing, it scared him.

Clyde finds Luke, still upset from the revelation in the attic, sitting in the local park. He tries to comfort his friend and tells him that he is not to blame, he is still learning about humour and social situations.

In the control room of the arcade Kudlak sits in his chair as his mistress calls him, telling him that time is growing short, she needs fresh, strong children. He promises her that her needs will be fulfilled; she will have all the children she needs.

Sarah and Maria return to the attic, and they ask Mr Smith to cross reference the disappearance all children who have disappeared in the last few months with records of freak weather activity. He finds twenty-four matches, each child having disappeared during a torrent of unexpected rain. Why this rain has occurred he doesn’t know, but Sarah decides she will be find out.

Soon she and Maria are at work, constructing something out of pieces of junk. Sarah explains that storms are formed by build-ups of energy and leave large amounts behind after their dispersal, that energy could tell them a lot. Maria aids the construction; carefully handling two metallic cylinders that Sarah warns her could knock her out if she holds both at the same time with her bare hands.

In the park, Luke worries about fitting into social networks, feeling such integration is too complex. Clyde claims he will help Luke with his knowledge of social situations and Luke takes the opportunity to question him as to the purpose of games. Clyde is bemused by the question but listens as Luke explains about he laser-tag arcade he and Maria passed earlier. He agrees to visit it in order for Luke to learn more.

Meanwhile, Kudlak warns Grantham that their progress is not pleasing to his mistress; she is restless and neither of them, her servants, are irreplaceable.

Sarah and Maria take their new machine to the hillside where Brandon got caught in the rain. They turn dials and pull levers until it shoots a stream of golden light into the air, which slowly disperses. They do so three times until finally a reaction takes place showering them in golden particles.

They take the particles back to Mr Smith, who explains that they are entanglement shells, used either terra forming or as a result of devices such as teleports. Sarah ponders why this could be happening and Mr Smith shows her the centre of the metrological activity: the arcade.

Inside the laser-tag arena Luke and Clyde embark on their game, dashing through the dimly-lit battleground with the other children, all the time under the watchful eyes of Kudlak and Grantham who seem impressed with their progress. Once the game is over Grantham goes to find them and asks them to attend ‘Level 2’, a special competition for the more skilled competitors, they agree.

Soon Sarah and Maria are at the arcade, talking a lady working in the ticket office. They discover that Kudlak arrived to set up the arcade not long ago, and has not been seen by any of his employees. Whilst she begins to babble about how stressful her job is, and how it always seems to be raining since the new proprietors arrived, the two friends leave to find Kudlak.

Clyde and Luke prepare for their next game as Mr Grantham explains that they now have a mission to complete within the game; they must make their way to a concealed chamber at the other end of the arena, if they can do that they will be given a place in the world championship of laser-tag games.

Arriving in Mr Grantham’s office Sarah and Maria begin looking around unaware Kudlak is watching them from the control room. He calls to his colleague and tells him to stop them, as Luke and Clyde begin fighting their way through their mission; slowly making their way toward the special chamber.

Grantham interrupts Sarah and Maria and pulls an alien gun on them after Sarah interrogates him about the recent disappearances of children, always in towns and cities where a Combat 3000 arcade is located. She vows that she will find Lance and the other missing children, but Grantham tells her she cannot stop him; children love war games.

Kudlak watches as Clyde and Luke approach the chamber, locking them off from the rest of the arena. Outside it begins to rain and Sarah realises the teleport inside the arena is being powered up. She manages to fight off Grantham using her Sonic Lipstick and she and Maria run off. They arrive in the control room in time to see Luke and Clyde entering the chamber, unaware it is really the teleport. They are transported away before Sarah can stop the machine. Suddenly Kudlak approaches them from the shadows and explains where they have gone:

“Into the shadows…”

Part Two
(drn:28'02")

Luke and Clyde find themselves in an identical pod to the one at the arcade, unaware what they have been through. Meanwhile, Kudlak raises a gun and opens fire but Sarah and Maria manage to escape into a corridor. He follows, throwing Grantham aside as he pursues the two humans into the battle arena. Dodging bullets of energy Sarah and her young friend manage to flee out into the streets, leaving their alien pursuer to fume.

Luke examines the floor of their cell as Clyde ponders when they will be collected. Suddenly the door slides open to reveal a group of helmeted figures who take the boys and lock them in a large wooden crate. At the Combat 3000 arcade Kudlak returns to the control room and turns on Grantham for allowing Sarah Jane to break in. His mistress intervenes and orders him to continue collecting children and Grantham is left to promise he ill solve the security problem.

Returning to her attic, Sarah consults Mr Smith and with the help of Maria they identify Kudlak as being an army General of the Euvodnie, a warlike race known for their war with the Malak Empire. Kudlak was badly injured in the front line of war some twenty years ago and left battle, leading Sarah to assume he must now be on the search for new warriors.

Clyde and Luke sit in their crate, which is carried to a storage area then left alone. Luke, having assumed from the vibrations he felt in the chamber before they were taken that they have left the arcade, manages to undo the lock on the crate and the two friends step outside to find other crates surrounding them. They undo one and find a girl, Jen, alone inside. Clyde greets her as Luke opens another box to find Lance inside.

Meanwhile, as Mr Smith begins to trace the teleport that took Clyde and Luke, Sarah and Maria hear a disturbance downstairs and Sarah goes to investigate, finding Mr Grantham waiting for her. He raises a gun to her head and she insults him, dismissing him as a lowlife. Eventually Maria ventures downstairs and takes the two metallic cylinders from the device she and Sarah constructed earlier. She takes them into the living room and pushes them against Grantham’s neck, causing him to pass out.

Clyde and Luke help free the remaining children and find that all of them are players from the Combat 3000 arcade. They take cover when one of the masked guards enters but Jen manages to lock him in a crate, giving she the others time to escape. The guard blasts its prison to pieces and begins to follow. The group of youngsters venture out into a corridor and discover that they are no longer on Earth; they are on a spaceship orbiting their homeworld. Back on Earth Sarah and Maria discover the same thing, and Sarah explains that with the help of Mr Grantham she can get them back.

Awestruck by the sight of Earth from space, the young hostages are soon recaptured by Kudlak himself; who has returned to the ship to deal with their escape. They are taken to another control room and Kudlak presents them to his mistress, a fellow Euvodnie who appears on a video screen. She welcomes them as her new warriors but Clyde and the others protest, claiming they are not soldiers. She threatens that if they don’t cooperate they shall die.

Sarah and Maria return to the arcade where upon Grantham, at the behest of Sarah Jane, teleports them up to the spaceship.

Onboard the ship Kudlak asks how many of his human warriors have survived their war, but she avoids the question and chides him when he reveals he has been earning for peace. He ponders how long it has been since he heard from the front line, and again talks of his desire for peace, both for his people and himself. She once again foregoes a direct response and instead tells him to prepare the captured children for battle.

In the hold, the children find themselves trapped once more, discussing their fate. Luke occupies himself by wiring Clyde’s phone into the ship’s computer, and finds a map of the vessel, finding an escape shuttle nearby. He then opens the door and the group run off, whilst back on Earth a storm rages as Grantham sends Sarah and Maria up to the ship.

Upon arriving they immediately begin to search for Luke and Clyde, who themselves begin combing the many corridors of the ship in search of the escape shuttle, pursued by the guards.

Eventually the girls are distracted from their search by the observation portal that displays the view of Earth. Sarah confesses she never thought she would see such a sight again, and Maria joins her in her awe. However they realise more important matters are at hand and they progress, finding themselves in the control room with the video link with Kudlak’s mistress.

Just as they reach the shuttle the others are intercepted again by Kudlak, who takes them to the control room where Sarah confronts the mistress, angered at her use of children to fight her war. When Kudlak arrives he pulls a gun on them but before he can shoot Luke intervenes, claiming the war is already over.

He uses Clyde’s phone to show Kudlak a ten year-old transmission from The Euvodnie Emperor, claiming an Armistice with the Malak. Kudlak initially claims it is a trick but when he discovers his mistress is merely a computer simulation he is forced to believe. Luke and Sarah realise that the computer hid the message because without conflict it had no reason to exist. It tries to reason with Kudlak that their only home is the battlefield but he destroys her, and apologises to Sarah for doing wrong to the people of Earth. He hands Sarah the gun and tells her to kill him for his crimes but she spares him, and instead he decides he will try to find the other humans he helped abduct to fight the Malaks.

Sarah and the others return to Earth, where Jen kisses Luke as a token of gratitude for helping them escape. Sarah discovers Grantham has fled the arcade but assures Maria that eventually he will receive his comeuppance. She, Maria, Luke and Clyde then return Lance home to his mother, and watch the two reunite. They then clamber into Sarah’s car whereupon Clyde notices Luke is being notably quiet. He asks why and Luke revels that following their adventure he has a new issue he needs his friend to advise him upon girls.

Source: Dominic Smith

Continuity Notes:
  • During the escape from the arcade Sarah mentions her UNIT training. UNIT was the organisation she was affiliated with during (and possibly after) her time with the Doctor.
 
 
 
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